They are interested in the problems that players come across, and work towards fixing them suggestions and solutions to certain mechanics are less helpful as they do not provide as much focus on the root problem. Some of these special subforums are not shown as subforums on the Team Fortress 2 main forum, but do exist.Ĭertain employees at Valve have stated that they read the posts on the forums, and that users are encouraged to post and discuss various aspects of the game. It also provides access to gameplay guides, videos, and other resources.ĭuring the Hat Describing Contest, a handful of new subforums were implemented. This allows new players to specifically post questions in a newbie-friendly place where they are more likely to get answered than shunned. New Users/Training was implemented with the introduction of the Mac Update for new players to post queries concerning gameplay, or anything else, which experienced forum members could attempt to answer. There are also several other subject-specific subforums within the forum to filter the sheer amount of threads posted. The topics can range from detailed looks into game design, reports of Team Fortress 2 related media, bug lists, speculation, specific Team Fortress 2 announcements, and more. Team Fortress 2 has its own subforum on the Steam Users' Forums. Users can respond to these with their own thoughts and opinions. Each board mostly consists of user-created threads, which are presented by a subject that the thread creator enters when creating the thread. The main forum layout features links to many subforums for individual games, the Steam platform, and other related issues. The site required all registered users to update their passwords before continuing to access their account. The Steam Users' Forums were re-opened on November 11, 2011, with Newell's message posted as a global announcement. While access to these databases were obtained, Newell maintained that Valve had no evidence that intruders had taken any information, nor compromised encryption on passwords and credit card details. Newell stated that the intruders had obtained access to the forums and a Steam database containing "user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information". On November 10, 2011, Valve managing director and co-founder Gabe Newell posted a message to all Steam users and on the Users' Forums home page, detailing the extent of the compromise. On November 6, 2011, the site was compromised by attackers, and access to the forums was temporarily disabled for maintenance. 4.9 Community Content/Contribution Project.4.6 Competitive Team Play and League discussion.The next day, Valve temporarily reopened SPUF until June 5th, 2017 to allow users to save off content. On May 15, 2017, Valve closed the Steam Users' Forums without notice, redirecting web traffic from to Steam Discussions. In 2012, Valve opened the replacement Steam Discussions in 2012 and depreciated Steam Users' Forums however, use of the old forums continued at a decreased volume for years. The number of Team Fortress 2 players that frequented and used the Steam Users' Forums accounts formed approximately 3% of the entire player base. The Steam Users' Forums was one of the largest vBulletin forums in existence, containing a discussion board for nearly every game on Steam, including Team Fortress 2. The Steam Users' Forums, also known as Steam Powered User Forums or SPUF, were the official Valve-hosted message boards for the Steam Community. Notes: The Steam Users' Forums do not exist anymore. You can now wake the Steam Link by pressing a button on a wired controller such as the PlayStation or Nintendo controllers.This article may contain content that is out of date. You can help improve this article by updating the content as necessary.Added support for the 8BitDo Pro 2 controller.Improved support for the Nintendo Online classic controllers.Correct button mapping on the remote side requires a Steam client beta update dated or newer. Added support for Nintendo Joy-Con controllers, both individually as a mini-gamepad and combined into pairs.Added support for the HORIPAD FPS for Nintendo Switch.PlayStation and Nintendo controllers turn off LEDs while Steam Link is sleeping, but can wake it by pressing a button on the controller.Fixed issue with Steam Link not shutting down correctly when Xbox 360 wired and wireless controllers are connected, introduced in build 844.Fixed connecting with the 8BitDo Pro 2 when in A mode over Bluetooth.Added support for the Kinvoca Joy-Con controllers. Added support for the Hori Fighting Stick α.
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